Implement Custom GameConditions from Barricade #9

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opened 2024-11-24 02:05:09 +00:00 by sylv256 · 0 comments
sylv256 commented 2024-11-24 02:05:09 +00:00 (Migrated from github.com)

A lot of the custom conditions that Barricade implements would be in common use. It would therefore take the burden of boilerplate off modders to implement these custom conditions, particularly InvertedGameCondition and EntityPassengerCondition.

A lot of the custom conditions that Barricade implements would be in common use. It would therefore take the burden of boilerplate off modders to implement these custom conditions, particularly `InvertedGameCondition` and `EntityPassengerCondition`.
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Modding/silicate#9
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