Greenhouse Modding

Small scale potion expansion and brewing rework mod.
Updated 2026-06-11 06:05:21 -04:00
Next-generation multi-loader Minecraft mod development Gradle build system
Updated 2026-06-09 20:55:16 -04:00
A library for mob variants.
Updated 2026-06-04 03:06:13 -04:00
A library that expands on components.
Updated 2026-05-31 23:26:15 -04:00
An enchantment rework that categorises enchantments to be mutually exclusive.
Updated 2026-05-28 00:28:03 -04:00
Minor repairing reworks for the anvil.
Updated 2026-05-15 21:18:42 -04:00
Modding/silicate
A library providing powerful client-server-agnostic predicates with a simple API.
Updated 2026-04-04 19:35:29 -04:00
Adds a tag that you can use to disable Enchantments from the game.
Updated 2026-03-27 00:47:25 -04:00
Powerful codec oriented config library made with specific developers in mind.
Updated 2026-03-26 22:02:00 -04:00
A modularized, lightweight collection of configuration language options.
Updated 2026-03-01 20:11:24 -05:00
As the new world meets the ancient, the secrets long held only by ancient gods unravel, and the mysteries of the world of Blight clarify.
Updated 2026-01-14 00:07:49 -05:00
A small registration library with useful abstractions. No more Deferred Holders!
Updated 2025-12-29 03:10:51 -05:00
Datapack-based effects (e.g. entity effects) for mods via scripting.
Updated 2025-11-20 01:49:24 -05:00
A modification of the Multiloader Template moreso geared towards the Greenhouse Team's mods.
Updated 2025-11-17 23:57:43 -05:00
A library for data-driven entity effects inspired by enchantment effects.
Updated 2025-11-14 19:26:37 -05:00

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