Greenhouse Modding

Powerful codec oriented config library made with specific developers in mind
Updated 2026-01-20 20:50:17 +00:00
A modularized, lightweight collection of configuration language options.
Updated 2026-01-20 17:58:34 +00:00
An enchantment rework that categorises enchantments to be mutually exclusive.
Updated 2026-01-20 17:55:42 +00:00
Cache dependencies and build outputs in GitHub Actions
Updated 2026-01-16 17:25:13 +00:00
As the new world meets the ancient, the secrets long held only by ancient gods unravel, and the mysteries of the world of Blight clarify.
Updated 2026-01-14 05:07:49 +00:00
Moves the >=26.1 Rabbit Remodel's Eyes to the sides.
Updated 2026-01-09 06:44:45 +00:00
A library for mob variants.
Updated 2026-01-09 00:47:32 +00:00
Next-generation multi-loader Minecraft mod development Gradle build system
Updated 2025-12-31 19:10:08 +00:00
A small registration library with useful abstractions. No more Deferred Holders!
Updated 2025-12-29 08:10:51 +00:00
Minor repairing reworks for the anvil.
Updated 2025-11-25 18:47:51 +00:00
Datapack-based effects (e.g. entity effects) for mods via scripting.
Updated 2025-11-20 06:49:24 +00:00
A modification of the Multiloader Template moreso geared towards the Greenhouse Team's mods.
Updated 2025-11-18 04:57:43 +00:00
A library for data-driven entity effects inspired by enchantment effects.
Updated 2025-11-15 00:26:37 +00:00

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