• 4.0.4.0 9d79d92374

    Ghost released this 2024-02-12 16:08:29 +00:00 | 53 commits to blender-40 since this release

    This version is only for Blender 4.0 if you want a 3.6 version please go here and look for an blender 3.6 version.

    This release as a large release which cleanup alot of code and fixes a few things, though I have done my best to test things something might of broken. If something has broken please report it here

    Added:

    • Added an new checkmark to optimization > bones called Keep bones with _twist this allows the user to add _twist or Twist to bones and the button Remove Zero Weight bones will not remove these bones if this is checked. this solves #44. thanks to arcpav for suggesting this!
    • Added combined materials button to the MMD options as well to improve flow.

    Changed:

    • Decimation is now a legacy feature and will be removed in the first release for Blender 4.1, however I don't plan on removing it from the 3.6 or 4.0 versions. Please use Tuxedo instead which is much better then cat's version.
    • Cleaned up clean_material_names to reduce wasteful checks.
    • Cleaned up fix_mmd_shader, we now get the mmd shader node by name and and made some slight changes which will hopefully improve performance of this function.
    • Cleaned up fix_vrm_shader and been improved we are now using get() method to retrieve nodes and inputs, and removing unnecessary variables. This may have a very slight performance improvement, however this may not really be noticeable.

    Fixed:

    • Fixed updated to selected translation in the update menu.
    • Fixed missing Separate By Translation in other options.
    • Fixed remove doubles, it only worked in limited circumstances. It now should work as intended.
    • Fix for #46

    Removed:

    • Removed fbxpatch as not even used.
    • Removed Is_slected helper function as it's the same on all blender version, so no longer need it.
    • Removed the get_active helper as as it's the same all blender versions now, so it's no longer needed.
    • Removed code which was for blender 3.0 and below.
    • Removed matmul helper code as it's the same on all blender versions now and is not needed.
    • Removed OneTexPerMatButton, OneTexPerMatOnlyButton and StandardizeTextures which was unused.
    • Removed all other things related to copy protection which was never used.
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