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v0.1.4 (Minecraft 1.21.1) Stable
released this
2025-10-20 01:34:13 +00:00 | 0 commits to 1.21.1 since this releaseCompatibility
- Gatling and Longshot are now unable to be applied to Create's Potato Cannon.
- Tailwind is now unable to be applied to Farmer's Delight Knives.
- Added enchantments to category tags for the following mods...
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Allurement
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Create
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Dungeons and Taverns
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Farmer's Delight
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Malum
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Origins
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Supplementaries
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Primary
- Allurement
- Alleviating
- Reeling
- Shockwave
- Spread of Ailments
- Vengeance
- Dungeons and Taverns
- Blowthrough
- Ghasted
- Gravity
- Tri-Shot
- Malum
- Ascension
- Capacitator
- Rebound
- Replenishing
- Supplementaries
- Stasis
- Allurement
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Secondary
- Allurement
- Launch
- Obedience
- Create
- Capacity
- Potato Recovery
- Dungeons and Taverns
- Outreach
- Traveler
- Wither Coated
- Farmer's Delight
- Backstabbing
- Malum
- Animated
- Haunted
- Allurement
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Tertiary
- Dungeons and Taverns
- Antidote
- Illager's Bane
- Might
- Malum
- Spirit Plunder
- Origins
- Water Protection
- Dungeons and Taverns
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Uncategorised
- Allurement
- Antidote
- Dungeons and Taverns
- Photosynthesis
- Wax Wings
- Allurement
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- Added Item Excluded Set Tags, a new tag system for allowing items to be incompatible with any enchantments in the tag.
- You may make an Item Excluded Set Enchantment Tag by using the following path (any namespace works).
example:enchiridion/item_excluded_set/<namespace>/<path>. - For tags, prepend the namespace and path with a tag folder. For example:
example:enchiridion/item_excluded_set/tag/<namespace>/<path>
- You may make an Item Excluded Set Enchantment Tag by using the following path (any namespace works).
Notice!
This update features a compatibility tweak to make sure that enchantments caused by below enchantment category saving bug may be converted to the correct category.
This is a temporary band-aid and will be removed in the next future content update/port, please update to 0.1.4 or above version before updating to 0.2.0 if you are using 0.1.2 or 0.1.3.Bugfixes
- Fixed an incompatibility with NeoForge's Loot Table API, which would cause a crash upon using the
neoforge:unknown_loot_tableloot table key. #6 - Fixed enchantments within no tags being saved as uncategorized.
- [NeoForge] Fixed
enchiridion:skullsdata map type not being registered.
Downloads
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Source code (ZIP)
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enchiridion-fabric-0.1.4+1.21.1.jar
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2025-10-20 01:34:12 +00:00 · 1.4 MiB -
enchiridion-neoforge-0.1.4+1.21.1.jar
0 downloads ·
2025-10-20 01:34:09 +00:00 · 1.3 MiB
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v0.1.3 (Minecraft 1.21.1) Stable
released this
2025-10-19 02:11:50 +00:00 | 18 commits to 1.21.1 since this releaseBugfixes
- Fixed active Whirlpools not dealing any damage to valid entities surrounding it.
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enchiridion-fabric-0.1.3+1.21.1.jar
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2025-10-19 02:11:49 +00:00 · 1.4 MiB -
enchiridion-neoforge-0.1.3+1.21.1.jar
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2025-10-19 02:11:47 +00:00 · 1.3 MiB
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v0.1.2 (Minecraft 1.21.1) Stable
released this
2025-10-15 22:22:29 +00:00 | 22 commits to 1.21.1 since this release- Changed author from 'Greenhouse Team' to 'Greenhouse Modding'.
Bugfixes
- Fixed untagged Enchantments from other mods being erased from items. #2
- Fixed Ladders a block above the ground not being able to be climbed when jumping into them. #4
- Fixed crash on NeoForge servers due to Greenhouse Config not running early enough. #5
- Fixed crashes relating to empty
enchiridion:enchantment_categoriesitem components. - Fixed internal Tailwind enchantment entity effects not being able to sync to the client. (Affects all
hit_attackandmissed_attackenchantment effect components) - Fixed Enchiridion Enchanted Books resource pack not being enabled by default on Fabric.
- Fixed Efficiency siphoning recipes being categorized as Weapon recipes within the Siphoning Table recipe book.
- Fixed Agile II siphoning recipe outputting Agile I instead of Agile II.
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enchiridion-fabric-0.1.2+1.21.1.jar
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2025-10-15 22:22:29 +00:00 · 1.4 MiB -
enchiridion-neoforge-0.1.2+1.21.1.jar
0 downloads ·
2025-10-15 22:22:26 +00:00 · 1.3 MiB
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v0.1.1 (Minecraft 1.21.1) Stable
released this
2025-10-07 23:15:16 +00:00 | 34 commits to 1.21.1 since this release- Fixed Longshot Enchantment description being inaccurate.
- Fixed entire Enchanted Book stacks depleting when enchanting an item through an Anvil.
- Fixed Anvil swapping operating on more than one Enchanted Book in the swap slot.
- Fixed incompatible enchantments from different categories increasing the cost when swapping enchantments.
- [FABRIC] Fixed NeoForge Greenhouse Config being included in the Fabric build.
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Source code (ZIP)
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enchiridion-fabric-0.1.1+1.21.1.jar
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2025-10-07 23:15:15 +00:00 · 1.3 MiB -
enchiridion-neoforge-0.1.1+1.21.1.jar
0 downloads ·
2025-10-07 23:15:13 +00:00 · 1.3 MiB
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v0.1.0 (Minecraft 1.21.1) Stable
released this
2025-10-07 06:23:00 +00:00 | 39 commits to 1.21.1 since this release- Initial Beta Release!
Changes from BlanketCon Alpha
Features
- Added Beheading enchantment.
- A Sword enchantment that provides a 1.5% chance to drop entity heads upon death. This increases by 0.5% per level.
- This chance is affected by Looting, which provides an extra 0.25% for each level of Looting.
- Removed Jousting enchantment.
- This enchantment is pretty much superseded by future Minecraft changes.
- Reworked Villager trading further.
- Increased chance to roll Curses if no other categories are rolled from 2% to 7.5%.
- Curses are now much less frequent within Villager trades due to no longer being the default.
- Expert trades have been changed to supply one of the three treasure tool enchantments (Crumble, Prospector, Splitting) depending on the Villager's variant.
- Specialized Protections (Blast/Fire/Projectile Protection, Feather Falling and Barding) may go over the regular protection limit.
1-20: Each one of these protection points counts as 4% damage reduction, as per vanilla.21-24: Each one of these protection points counts as 2% damage reduction.25-28: Each one of these protection points counts as 1% damage reduction.29-32: Each one of these protection points counts as 0.5% damage reduction.>32: Each protection point counts as 0.25% damage reduction.
- Sweeping Edge is now a Primary category enchantment. (Previously in the Secondary category).
- Sweeping Edge now has a unique and a larger sweep attack particle.
- Vaulting has been moved to be applied to Leggings. (Previously Boots)
- Sticky and Climber have been moved to be applied to Boots. (Previously Leggings)
- Longshot has been simplified.
- Longshot now activates when you hold the Bow at full charge for a short amount of time.
- Longshot no longer has a scope in effect.
- Gatling now has start-up time before reaching a maximum shot speed.
- Gatling now increases the Bow's projectile spread.
- Barding and Climber are no longer considered treasure enchantments.
- Climber's climbing speed increase has been lowered by more than half of the original value.
- Impaling now deals 1.75 damage per level to non-aquatic entities that are touching water. (Previously 1.0 + 0.5 per level.)
- Frost Walker is now more responsive.
- Decreased Frost Walker radius to 2 blocks + 1 per level. (previously 3 + 1 per level)
- Frost Walker created Frosted Ice is now significantly quicker to crack.
- You may no longer activate Frost Walker if you have fallen far enough to take fall damage.
- Frost Walker now no longer creates blocks whilst the user is sneaking instead of additionally having to be in the air.
- Prospector's success chances have been lowered to 1.5% with an added 0.5% per extra level. (Previously 4% + 2% per level)
- Prospector may now gain resources when digging Gravel.
- Prospector now requires Emeralds in the Siphoning Table instead of Coal.
- Snow Strike no longer deals extra damage and time spent frozen when disabling a target's shield.
- Updated Snow Strike enchantment description wording.
- Reduced Sticky climbing time to 2 seconds with an added 1 second per level above first. (Previously 3 seconds + 2 seconds per level above first)
- Sticky's base climbing speed increase is now constant between Level 1 and 2, being at what was previously Level 1's value.
- Entities are no longer allowed to stick to the ceiling with the Sticky enchantment.
- Tailwind now moderately exhausts players upon using its functionality.
- It will additionally use up durability if the vanilla balancing datapack is enabled.
- The Vaulting enchantment no longer accounts for the entity's base movement value.
- Reworked all Vaulting enchantment values to be more reasonable.
- Reduced Earthquake's AoE damage to 20% of the Mace's damage with an added 10% per level above first. (Previously 25% + 12.5% per level above first)
- Anvil swapping is now more expensive when swapping enchantments that are not of an equivalent level.
- Simplified enchantment cost logic, all categories now apply to the cost instead of just the highest cost.
- Thorns is now restricted to the armor slots.
- Added mod config.
config/enchiridion.jsonc.- Contains fields for disabling Enchiridion content, tweaking enchantment values outside what's possible through datapack, and overriding enchantment category colors.
- A config screen will be added in a later update.
Bugfixes
- Fixed Multishot damage stacking not functioning whilst using the Crossbow from the offhand.
- Fixed Barding having a higher damage protection value that it is supposed to.
- Fixed Earthquake causing damage to the entity that triggered the enchantment, tamed entities that the attacker owns and team members of the attacker.
- Fixed Earthquake not accounting for extra Mace damage.
- Fixed Sticky not respecting the context of the entity's collision.
- Fixed
inaccuracyenchantment effects using the wrong param set, crashing the game. - Fixed
drop_skullenchantment effects causing errors when attempting to drop items. - Fixed Villager trades defaulting to the lowest priority enchantment (usually Curses) instead of the highest.
- Fixed jittering with rendering of Whirlpool enchantment.
- Fixed Whirlpool causing damage to entities that are passengers of the owner, currently being ridden by the owner, the owner's tames, and team members of the owner.
- Fixed Whirlpool enchantment not playing the extinguish sound upon extinguishing fire from a player.
Data Packing/Resource Packing
- You are no longer able to increase the use time of an item without a use time through effect components.
- Removed
enchiridion:scopedenchantment effect component type, and related content.enchiridion:scopedattachment has been removed.enchiridion:fov_multiplierattribute has been removed.
enchiridion:prevent_post_item_useandenchiridion:return_trident_from_voidnow take inthis_entityas an argument instead oftool.collidingandusing_itemare no longer entity subpredicates and are now predicates.- Added
can_taKe_fall_damagepredicate. - Added
raycast_replace_diskentity effect type. This is basically the same asminecraft:replace_diskbut the center is raycasted instead of offset by a specific number of blocks, as well as being allowed to supply ablock_entitytag. - Added
enchiridion:frosted_iceblock.- Block States:
always_tick- Allows you to make the Frosted Ice tick, no matter the light level.
- Block Entity NBT:
crack_chance- The probability for the block to crack when attempting to crack. (Float between 0 and 1).min_crack_time- The minimum amount of time the block will take to start cracking.max_crack_time- The maximum amount of time the block will take to start cracking.min_crack_rate- The minimum value at which the block will try to crack again if it fails cracking.max_crack_rate- The maximum value at which the block will try to crack again if it fails cracking.
- Block States:
- Added
rangeLevel-based value type. - Repurposed
belowsubpredicate toblock_raycast. Additionally making it a predicate rather than an entity subpredicate.- Now includes
direction,block_context, andfluid_contextfields.
- Now includes
box_expansionfield incollidingtype specific entity predicate has been renamed toexpansion.- Added
expands_towards_movementboolean field tocollidingtype specific entity predicate. - Added
subtract_baseboolean field toattribute_transferenchantment effect. - Added
damage_modifierValue Effect field todamage_based_on_itementity effect. - Removed
enchiridion:anvil_cost_stacksenchantment category tag due to no longer being used. - Removed
multiplierfield fromdamage_based_on_itementity effect, superseded bydamage_modifier. colorfield has been split intotext_colorandenchanted_book_color.- If one is not specified, it will default into the other.
- Renamed
enchiridion:does_not_increase_anvil_costenchantment tag toenchiridion:anvil_logic/no_extra_cost. - Removed
enchiridion:does_not_increase_anvil_costenchantment category tag. Please add the category's enchantments to the above tag instead. - Renamed Special Villager tags.
enchiridion:trades/librarian/common_special→trades/librarian/common_masterenchiridion:trades/librarian/rare_special→trades/librarian/rare_masterenchiridion:trades/librarian/desert_special→trades/librarian/desert_masterenchiridion:trades/librarian/jungle_special→trades/librarian/jungle_masterenchiridion:trades/librarian/plains_special→trades/librarian/plains_masterenchiridion:trades/librarian/savanna_special→trades/librarian/savanna_masterenchiridion:trades/librarian/snow_special→trades/librarian/snow_masterenchiridion:trades/librarian/swamp_special→trades/librarian/swamp_masterenchiridion:trades/librarian/taiga_special→trades/librarian/taiga_master
Downloads
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Source code (ZIP)
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Source code (TAR.GZ)
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enchiridion-fabric-0.1.0+org.gradle.accessors.dm.LibrariesForLibs$MinecraftVersionAccessors@5f46fab8.jar
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2025-10-07 06:22:59 +00:00 · 1.4 MiB -
enchiridion-neoforge-0.1.0+org.gradle.accessors.dm.LibrariesForLibs$MinecraftVersionAccessors@247cc822.jar
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2025-10-07 06:22:57 +00:00 · 1.3 MiB