Fix viseme shape key selection displaying gibberish for non-Latin languahes #419

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Ghost merged 0 commits from blender-5x-dev into blender-5x-dev 2025-11-26 20:41:42 +00:00
Ghost commented 2025-11-26 20:41:36 +00:00 (Migrated from git.disroot.org)

Changed viseme panel to use prop_search instead of custom search operators with invoke_search_popup. This allows Blender to handle shape key display directly, properly showing Japanese and other non-Latin characters. Now matches the eye tracking panel implementation.

Fixes #418

Changed viseme panel to use prop_search instead of custom search operators with invoke_search_popup. This allows Blender to handle shape key display directly, properly showing Japanese and other non-Latin characters. Now matches the eye tracking panel implementation. Fixes #418
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Kneelawk/Cats-Blender-Plugin!419
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