Fix viseme shape key selection displaying gibberish for non-Latin languahes #419
No reviewers
Labels
No labels
Added
Avatar Toolkit Idea (Won't be added to Cats)
Cleanup
Fixed
Further Info Needed
In Progress
Might Add
Release Candidate
bug
documentation
duplicate
enhancement
good first issue
help wanted
invalid
question
wontfix
No project
No assignees
1 participant
Notifications
Due date
No due date set.
Dependencies
No dependencies set.
Reference
Kneelawk/Cats-Blender-Plugin!419
Loading…
Add table
Add a link
Reference in a new issue
No description provided.
Delete branch "blender-5x-dev"
Deleting a branch is permanent. Although the deleted branch may continue to exist for a short time before it actually gets removed, it CANNOT be undone in most cases. Continue?
Changed viseme panel to use prop_search instead of custom search operators with invoke_search_popup. This allows Blender to handle shape key display directly, properly showing Japanese and other non-Latin characters. Now matches the eye tracking panel implementation.
Fixes #418