enchanting table gives (only) armor the same primary enchantment over and over again #20
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Playing on fabric 1.21.1, when enchanting, the enchanting table seems to assign armor items the same primary enchantment over and over again, while tools are able to get different primary enchantments.
list of installed mods (performance only):
AsyncParticles-3.4.0-beta.1+1.21.1.jar
BadOptimizations-2.3.1-1.21.1.jar
c2me-fabric-mc1.21.1-0.3.0+alpha.0.362.jar
cloth-config-15.0.140-fabric.jar
ConfigManager-fabric-1.21.x-1.1.0.jar
dynamic-fps-3.9.5+minecraft-1.21.0-fabric.jar
enchiridion-fabric-0.1.8+1.21.1.jar
enhancedblockentities-0.10.2+1.21.jar
entityculling-fabric-1.9.3-mc1.21.1.jar
fabric-api-0.116.7+1.21.1.jar
ferritecore-7.0.2-hotfix-fabric.jar
ImmediatelyFast-Fabric-1.6.7+1.21.1.jar
Ixeris-3.6.2+1.21.1-fabric.jar
lithium-fabric-0.15.0+mc1.21.1.jar
modernfix-fabric-5.25.1+mc1.21.1.jar
modmenu-11.0.3.jar
moreculling-fabric-1.21.1-1.0.6.jar
sodium-fabric-0.6.13+mc1.21.1.jar
threadtweak-fabric-0.1.5+mc1.21.1.jar
for example using a custom, replace: true, in_enchanting_table.json in data\minecraft\tags\enchantment with only vaulting enabled, results in the enchanting table having valid enchantments for leggins:
{
"replace": true,
"values": [
"enchiridion:vaulting"
]
}
however if you edit it to be:
{
"replace": true,
"values": [
"enchiridion:circuit"
]
}
and try to enchant leggins in the table, the enchanting table doesnt even come up with any possible enchantments to give to the leggins.
@remyn0 wrote in #20 (comment):
Please do not use
"replace": trueoutside of testing. This will remove every enchantment from the collection other than the ones you specify.I think this could be an issue with Circuit for some reason, zero clue what could be going on here.