Curse of Ashes not applying to block broken (Neoforge 1.21.1) #35

Closed
opened 2026-05-16 14:18:21 -04:00 by ManaStar · 5 comments

Curse of Ashes does not apply when breaking a block, only when using a tool/weapon with the curse to kill a mob. Unsure if this applies to fabric as well. I understand that you are moving forward past 1.21.1 but it'd be nice if this was fixed beforehand!

Curse of Ashes does not apply when breaking a block, only when using a tool/weapon with the curse to kill a mob. Unsure if this applies to fabric as well. I understand that you are moving forward past 1.21.1 but it'd be nice if this was fixed beforehand!
Owner

Sure thing. Should be simple enough to fix.

I did say on the Discord that I would actively fix bugs that involve the mod itself for a bit.

Sure thing. Should be simple enough to fix. I did say on the Discord that I would actively fix bugs that involve the mod itself for a bit.
Cow 2026-06-03 21:35:28 -04:00
Author

Won't fix? Is there something preventing this from being fixed, or do you not intend to fix bugs that involve the mod anymore on this version?

It's not like this issue doesn't exist or isn't reproducible so I'm very curious on the reasoning behind this.

Won't fix? Is there something preventing this from being fixed, or do you not intend to fix bugs that involve the mod anymore on this version? It's not like this issue doesn't exist or isn't reproducible so I'm very curious on the reasoning behind this.
Owner

@ManaStar wrote in #35 (comment):

Won't fix? Is there something preventing this from being fixed, or do you not intend to fix bugs that involve the mod anymore on this version?

It's not like this issue doesn't exist or isn't reproducible so I'm very curious on the reasoning behind this.

I am burnt out on 1.21.1's codebase. I have zero interest in having to forever maintain a super old version of the codebase alongside the newer one I'm more interested in that has been cleaned up a ton.

At the end of the day, this is a hobby. I don't need to forever commit to what are ultimately chores.

I'd highly recommend you just go play with another more stable enchanting mod, and come back to Enchiridion later in its lifespan.

@ManaStar wrote in https://git.greenhouse.lgbt/Modding/enchiridion/issues/35#issuecomment-979: > Won't fix? Is there something preventing this from being fixed, or do you not intend to fix bugs that involve the mod anymore on this version? > > It's not like this issue doesn't exist or isn't reproducible so I'm very curious on the reasoning behind this. I am burnt out on 1.21.1's codebase. I have zero interest in having to forever maintain a super old version of the codebase alongside the newer one I'm more interested in that has been cleaned up a ton. At the end of the day, this is a hobby. I don't need to forever commit to what are ultimately chores. I'd highly recommend you just go play with another more stable enchanting mod, and come back to Enchiridion later in its lifespan.
Owner

Frankly, 0.1.0/0.2.0 is terribly made, terribly designed, and I don't really have interest in updating for a 2 year old version of Minecraft that I had moved on from a year ago now.

Frankly, 0.1.0/0.2.0 is terribly made, terribly designed, and I don't really have interest in updating for a 2 year old version of Minecraft that I had moved on from a year ago now.
Author

This is a perfectly understandable approach, I think this is a much better way to leave off this issue thread than to have closed it without words. I hope that development on whatever version you are currently maintaining goes better than this one.

This is a perfectly understandable approach, I think this is a much better way to leave off this issue thread than to have closed it without words. I hope that development on whatever version you are currently maintaining goes better than this one.
Sign in to join this conversation.
No milestone
No project
No assignees
2 participants
Notifications
Due date
The due date is invalid or out of range. Please use the format "yyyy-mm-dd".

No due date set.

Dependencies

No dependencies set.

Reference
Modding/enchiridion#35
No description provided.